10/16/2023 0 Comments Diablo 4 cinematic trailer 4kThe moment entering a fresh dungeon feels more like a chore than a ride is the moment Diablo loses me, and I've been worryingly close to that feeling in my time with it so far. It's backwards trying to build up to the most robust part of itself instead of starting with it. Diablo 4 is a live service game that puts an insulting amount of effort into trying to convince you it's not. The thin storytelling doesn't help either-thankfully you can skip it on subsequent characters. So far, nothing has convinced me the endgame is so brilliant that it's worth stripping everything out of the initial leveling process. And, I'm sorry, I can't take it seriously when a sad quest where I end the life of a tortured man tied to a tree ends by giving me the spear I used as a temporary weapon upgrade. "It was probably demons," would have been an exceptionally useful dialogue choice to have for every person who asked me if I could investigate what happened to their loved ones. Diablo 4 adopts a muted aesthetic and a slow-burn narrative that seems desperate to mimic Game of Thrones or Sony's God of War reboot, but it's constantly in tension with how massively unsubtle the series' worldbuilding has always been. Most impressively, this version of Diablo's world feels, well, like a world again a place with history and tension, rather than a collection of maps strung together to facilitate dungeon delving. The writing harkens back to Diablo's original two outings a gothic, low fantasy miasma of hopelessness and intrigue.
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